Features an account on the history of software. By exploring the understanding of software and its history, this book explores the fundamental elements that make software what it is.
Provides guidelines for performing experiments evaluating methods, techniques and tools in software engineering. It focuses on the steps that we go through to perform experiments and quasi-experiments. It is suitable for graduate courses, and for researchers and practitioners interested in an empirical approach to software engineering.
Targeted for the distributed application program. Provides conceptual and task-oriented information for developing an appl. with DCE. Describes DCE naming and acces to CDS through XDS.
Provides a concise introduction to IBM's Web-enabled software engineering process. This book describes the concepts, structure, content, and motivation that are central to the Rational Unified Process (RUP). It provides detailed and practical guidance through various phases of the software development life cycle.
The books in this series present leading-edge research in the field of computer research, technology and applications. Each contribution has been carefully selected for inclusion based on the significance of the research to the field.
Including material on e-commerce, Java and UML, this book contains a chapter on web engineering which addresses subjects such as formulating, analysing and testing web-based applications. It is suitable for undergraduates studying software and electrical engineering.
Constitutes the proceedings of the First International Conference of Abstract State Machines, B and Z, ABZ 2008, held in London, UK, in September 2008. This title organizes the contributions in topical sections on abstract state machines, B papers, Z papers, ABZ short papers, and the papers of the Verified Software Repository Network workshop.
UML models are used to derive the testing architecture for an application, the testing interfaces and component testers. This book describes a method that provides a process and guidelines for modeling and developing the artifacts. It also discusses the implications of built-in contract testing with other component-based development technologies.
This book explains in clear language how you can make testing result-driven. It explains why testing is important and describes all of the activities involved in testing. It is enriched with recognizable examples, practical tips and useful checklists.
Covers two applications of ontologies in software engineering and software technology: sharing knowledge of the problem domain and using a common terminology among all stakeholders; and filtering the knowledge when defining models and metamodels. This book is of benefit to software engineering researchers in both academia and industry.
An ideal course book for mathematics undergraduates and graduates alike, this is a complete introduction to vector analysis/ Each topic covered is given a practical application within computer graphics.
Virtual reality modelling language (VRML) technology offers the basis for new forms of customer service. This guide provides and explains source code which can be used as a starting point for one's own implementations. It also describes fundamental problems, and contemporary solutions to them.
Presents the refereed and revised proceedings of the 14th Monterey workshop, held in Monterey, CA, USA, September 10-13, 2007. This book includes 10 papers that were selected during two rounds of reviewing and revision.
Presents strategies that are based on experiences within organizations across multiple industry verticals. The authors have architected industrial-strength software and infrastructure for many of the world's leading firms - in financial services, telecommunications, media, and e-business.