HDV has burst onto the professional video production landscape and is changing the world of high-definition acquisition. This book provides you with perspective on the driving forces behind high-definition, technical information about digital video technologies that's easy to follow, and real-world tips for getting the most out of HDV investment.
Aims to provide the beginning playwright with the tools and motivation to tell a story through dramatic form. Based in a series of exercises which gradually grow more complex, this book helps the reader to understand the basic elements of drama, conflict, and action.
Explaining how a script is transformed into a motion picture/television program, this text teaches the methodology and craft of the script supervisor. It includes how to: break down a script for shooting; maintain scene direction; match scenes and shots for editing; and cue actors.
With the advent of affordable equipment, there are more opportunities in the field of corporate media production. This book examines various aspects of this field, from concept development to the final stages of postproduction. It also clarifies the roles of the writer, director and client, while focusing on the dynamics among these key players.
Covers various aspects of the printing process using Photoshop. This book also covers topics such as: image capture and management, file processing, creative emphasis, proofing, Photoshop print functions, color management (both input and output), printer hardware and software, and, the actual printing.
It has never been easier to make panoramas - both in terms of the lightweight equipment and the spectacular quality of the final image output. This book provides diagrams to explain the technical details involved in various shots.
Provides information for designers, covering traditional hand drafting techniques and computer-based drawing programs. This book covers the basic tools, principles of scenic drafting, professional applications for the stage, motion pictures, television, trade shows, and amusement park scenery. It includes a chapter on virtual scenery and lighting.
Explains complex technical systems and solutions along with visual 3D graphics. This work helps non-technical individuals such as managers, executives, general media professionals, as well as TV and home cinema enthusiasts gain a practical understanding of the equipment, technical aspects of digital television, and various ways of distributing.
Shows you how you can take control of your filmmaking career and start getting your work seen by audiences with a few little-known distribution secrets. This book features interviews and case studies with producers and distributors. It includes ten ways to market your film for self-distribution.
Explains the simple, basic, clear cut role of the independent film producer. This book guides you through the entire process of being a successful producer with tips on how to effortlessly maneuver through the sphere of social media marketing and fundraising tactics.
A guide to 3D animation with Maya. It helps you to create a project from start to finish using all the major components of the 3D process - modeling, UV layout, texture creation, rigging, animation, and rendering - with Maya.
Intended for those working with lighting in the entertainment industries, this book offers information about lighting technology, including advances in lamps, motorised lights, dimmers and control systems and safety regulations.
Provides an insight into the live music and touring industry. This guide offers the technical aspects of gigging and touring. It contains examples and suggestions to make the event run smoothly.
A manual for filmmakers and producers dedicated to film distribution and the marketplace. It teaches you how to sell your movie to a studio, a cable network, a video distributor, or an international buyer. It also considers self-distribution and other alternatives to traditional distribution.
Takes the reader on a guided tour around a studio or location production, examining the production process from conceptualisation to the final screening. This work features topics such as: the advances in low cost non-linear editing and digital video; coverage of studio and location work; descriptions of the role of each crew member; and more.