Real-Time Rendering

Eric Haines , Naty Hoffman , T. Akenine Moller

Focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. This book discusses practical rendering methods used in games and other applications. It also presents a theoretical framework and relevant mathematics for the field of interactive computer graphics.
  • Limba : Engleza
  • Data Publicarii : 25 Jul 2008
  • Editie : 3 Rev ed
  • Format : Hardback
  • Numar pagini : 1045
  • ISBN : 9781568814247
Rating:
450.99 Lei
Disponibilitate : 2-4 saptamani

Acest produs este disponibil in stocul furnizorilor okian.ro si poate fi livrat in 2-4 saptamani