Artificial Intelligence for Games

Ian Millington , John Funge

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. This book focuses on the problem of improving the quality of AI in games. It includes examples from over 100 real games.
  • Limba : Engleza
  • Data Publicarii : 01 Aug 2009
  • Editie : 2 Revised edition
  • Format : Hardback
  • Numar pagini : 896
  • ISBN : 9780123747310
Rating:
385.99 Lei
Disponibilitate : 2-4 saptamani

Acest titlu este disponibil in stocul furnizorilor okian.ro si poate fi livrat in 2-4 saptamani.