Essential Mathematics for Games and Interactive Applications

James M. Van Verth , Lars M. Bishop

Presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. This book begins with linear algebra and matrix multiplication, and covers such topics as color and lighting, interpolation, animation and basic game physics. It focuses on the issues of 3D game development important to programmers.
  • Limba : Engleza
  • Data Publicarii : 27 Jun 2008
  • Editie : 2 Rev ed
  • Format : Hardback
  • Numar pagini : 704
  • ISBN : 9780123742971
248.99 Lei
Disponibilitate : 2-4 saptamani

Acest titlu este disponibil in stocul furnizorilor si poate fi livrat in 2-4 saptamani.